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What is Atrianium Studios?

Atrianium Studios is a group of programmers, musicians and artists who came together to develop games for fun. If you want, you can check out our games - Stories of Promise City, Stardust Invaders, Octagon and Blocky Reborn (devlog only). We're going to upload more games in the future.

Who are the members?

All of the members of Atrianium Studios are valuable and, to be honest, AS can't do without even 1 of them.

Sufi2425 - Programmer, Artist, Musician (HTML CSS JavaScript, Pixel Art, 8-bit Music). This is the project leader of Stardust Invaders & Octagon.

Octagon (2016)

Sufi made Octagon in early 2016 with his old team, the Oligon Team, which was later renamed to the Octagon Team. It was extremely small, but it became a decent game. The latest version is Release V1.0.0, He released it without the promised 60+ changes. He's not planning to release any updates afterwards.

In Octagon, you play as a yellow square, named Bob, or Robert, from the species called "Slimeys", don't mistake it with smileys. You are supposed to reach that little red square in the bottom left corner. Sufi called it "Target". When you do that, you get 1 point. Well... Nothing else happens in Classic Mode, A.k.a Normal Mode. The currency of this game is the Star, you can collect stars anywhere (but the shop doesn't work). The other gamemodes are Challenge Mode, Race Mode and Run Away.

In Challenge Mode, the background/ground is different, there is a moving enemy (It's not Artificially Intelligent), a small box around the "Target", and Health. By default you have 5 health, and if you lose it, you know what happens - You lose everything - your Score, Money and Hits. Hits? Yes, you can shoot bullets to kill your enemies, but you need 20 score to do that.

In Race Mode, obviously, you Race with someone. With who? A second person, of course. You can race with your friend in this mode, the first player who gets 20 score wins. There aren't any obstacles and enemies. However, they will probably make the gamemode more challenging. It's probably the best gamemode in the game.

In Run Away, you play as Bob again, but you can move only vertically - upwards and downwards. You are supposed to dodge your enemies in this mode, and the score you get there won't be added to your score in the actual game. (The score you've got from the other gamemodes)

Stardust Invaders (2016)

Stardust Invaders isn't as old as Octagon - It was made in Mid December 2016. This is Sufi2425's first game which is using some sort of Animations. There are a lot of new features every update. The latest version is Pre-Alpha v0.0.91.

In Stardust Invaders, you control the Starship-AS25, and you are supposed to save the Milky Way from the Invaders (They're coming from a galaxy called Stardust). That's right - Stardust Invaders is a 2D Space Shooter, it's somewhat entertaining.

Mine1204

Mine1204 - Artist, Musician (Basic Art, Any Music). Mine is the project leader of Stories of Promise City & Blocky Reborn.

Blocky Reborn (2017)

Blocky is a platformer made in Construct 2, in late 2016. He cancelled the development of Blocky in 2017.

Blocky Reborn is a remastered version of Blocky - a 2D Platformer game which is still being worked on. Check out our GameJolt devlog posts for more information.

Kestus0756

Kestus0756 - Programmer (Game Maker Language). He's the project leader of Castle of Aegis - It's a 2D Tower Defense game but it's not released yet. There are many things he's planning to do before releasing it.

Castle of Aegis (2017)

A screenshot and a detailed description can't be provided yet. More information shall be given by Kestus himself.

uvala

uvala - Artist (Any Art). uvala is an extremely talented artist who's made textures for a lot of games - Stardust Invaders, Castle of Aegis, Octagon.

Dawid8

Dawid8 - Programmer, Artist (Visual Basic, Pixel Art). Dawid8 mainly helps Sufi2425 and Kestus0756 out. He's a really experienced Visual Basic programmer and he knows how to deal with big problems. This is the person who showed Sufi how to turn Stardust Invaders into an executable file, which was actually pretty lit.

gilastomper

gilastomper - Programmer (Java C# JavaScript). gilastomper helped Sufi2425 a lot with Stardust Invaders - he helped him revamp the movement system in a way that's understandable for the project leader. He worked hard on Match Mode with Sufi which came out very well - better than what they expected to be honest.

teodorattt

teodorattt - Artist, Musician (Any Art, Any Music). teodorattt is a super talented composer. Her soundtracks sound incredibly nice and fit games like Stardust Invaders. She drew some of Castle of Aegis' textures by the way. They're very good as well.

Aoraz

Aoraz - Musician (Any Music). Aoraz is as talented as teodorattt and he's always ready to help us out. It's cool to chat with such a person.